Innovations in Gesture-Controlled and Immersive Applications

Authors

Prof Madya Dr Ajune Wanis Ismail (ed)
Dr. Norhaida Mohd Suaib (ed)

Synopsis

This book, Innovations in Gesture-Controlled and Immersive Applications, is for a diverse audience of researchers, developers, designers, and technologists passionate about the future of human-computer interaction. This book bridges theoretical foundations with real-world practice, offering readers both conceptual insights and hands-on experience in designing and implementing gesture-based interfaces across immersive environments. Through a series of detailed case studies and interactive projects—ranging from solar system exploration and virtual pottery to multimodal 3D design—the book highlights how gesture control can enhance user engagement in virtual, augmented, and mixed reality applications. Each chapter combines practical guidance with critical reflections to foster innovation, creativity, and technical proficiency. In addition to supporting professional growth, this book serves as a robust educational resource for academic institutions and collaborative learning. Emphasizing user-centered design, accessibility, and multimodal interaction, it encourages the development of intuitive interfaces that expand the reach and impact of immersive technologies. Ultimately, this work aims to cultivate a community of knowledge sharing and cross-disciplinary collaboration to advance the state of the art in gesture-controlled and immersive interfaces

Chapters

  • CHAPTER 1
    INTRODUCTION TO GESTURE- CONTROLLED AND IMMERSIVE TECHNOLOGIES
    Prof Madya Dr Ajune Wanis Ismail, Dr. Norhaida Mohd Suaib
  • CHAPTER 2
    SOLAR SYSTEM EXPLORATION USING LEAP MOTION
    Chai Ming Choy, Masitah Ghazali, Mohd Razak Samingan, Nur Zuraifah Syazrah Othman
  • CHAPTER 3
    MARBLES GAME WITH HAND GESTURE CONTROL
    Muhammad Fitri Mohd Masaan, Norhaida Mohd Suaib
  • CHAPTER 4
    GESTURE INTERACTION IN 3D HOLOGRAM
    Prof Madya Dr Ajune Wanis Ismail, Fazliaty Edora Fadzli, Muhammad Akma Iman
  • CHAPTER 5
    3D VIRTUAL POTTERY USING HAND GESTURE
    Afif Wahdi Mustafa, Nor Anita Fairos Ismail, Zuraini Ali Shah
  • CHAPTER 6
    AUGMENTED REALITY EXPLORATION FOR CAMPUS TOUR
    Aida Ali, Nor Anita Fairos Ismail
  • CHAPTER 7
    PUTRAJAYA EVENTS MOBILE AR USING GOOGLE MAPS
    Aida Ali, Hizral Ashraq, Masitah Ghazali, Muhammad Syahir Farhan Mat
  • CHAPTER 8
    COLLABORATIVE AR IN DIFFERENT DEVICE-BASED INTERACTIONS
    Chong Li Ling, Goh Eg Su
  • CHAPTER 9
    DEPTH SENSOR AND HANDHELD DISPLAY FUSION
    Dr. Norhaida Mohd Suaib, Muhammad Anwar Ahmad
  • CHAPTER 10
    MULTIMODAL INTERACTION IN MIXED REALITY
    Prof Madya Dr Ajune Wanis Ismail, Mohamad Yahya Fekri Aladin, Muhammad Anwar Ahmad
  • CHAPTER 11
    INTEGRATION AND FUTURE DIRECTIONS
    Prof Madya Dr Ajune Wanis Ismail, Fazliaty Edora Fadzli, Mohd Shafry Mohd Rahim

References

Published

9 March 2026

Details about the available publication format: ISBN

ISBN

GTIN-13 (03)

978-983-52-2203-0

How to Cite

Innovations in Gesture-Controlled and Immersive Applications. (2026). UTM Press - Edited Book. https://epress.utm.my/editedbook/catalog/book/230