HAND GESTURE INTERACTION IN EXTENDED REALITY APPLICATIONS
Synopsis
Gesture interaction in extended reality (XR) Applications is a dynamic
and transformative field at the intersection of human-computer
interaction and immersive technologies. XR has ushered in a new era
of computing, merging the boundaries between the physical and digital
worlds. XR encompasses a spectrum of immersive technologies,
including virtual reality (VR), augmented reality (AR), and mixed reality
(MR), where users engage with digital content in more natural and
intuitive ways. One of the most compelling and intuitive ways to interact
with XR environments is through gestures and physical movements of
the hands that XR systems recognise and translate into actions or inputs.
In this transformative landscape, natural hand gestures have emerged as
a fundamental means of communication and control. This book
comprehensively explores this dynamic field, revealing the potential that
unfolds when we use our bare hands to interact with XR environments.
This book is for researchers and academics professionals and scholars in
computer science, human-computer interaction, AR, and VR. Software
developers, engineers, and designers who are involved in creating and
implementing XR applications. Students, instructors, and trainers who
utilise XR technologies in educational settings, such as schools,
universities, and training centres.
Chapters
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CHAPTER 1UNDERSTANDING NATURAL HAND GESTURES IN EXTENDED REALITY
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CHAPTER 2VOXEL MODELLING
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CHAPTER 3TRADITIONAL FOOD-MAKING SIMULATION
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CHAPTER 4TRADITIONAL GAME FOR CULTURAL HERITAGE
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CHAPTER 5AUGMENTED REALITY VIRTUAL BLOCK GAME
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CHAPTER 6BOARD GAMES IN HANDHELD AUGMENTED REALITY
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CHAPTER 7VIRTUAL TUTORIAL APPLICATION
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CHAPTER 8SIGN LANGUAGE APPLICATION USING LEAP MOTION